﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using UberChess.Structure.Pieces;

namespace UberChess.Structure.Move
{
   public class Move
   {
      public Vector2 NewMove { get; set; }

      public Vector2 OldMove { get; set; }

      public Boolean Special { get; set; }

      public IPiece MovingPiece { get; set; }

      public IPiece Content { get; set; }
   }
}
